we have a problem that has been bothering us for quite some time. After we updated from unity 2018 to 2019.4 gizmos stopped working. The function still triggers but nothing is rendered on screen. Gizmos is toggled on and all Scripts are checked for display. I noticed that one component with Mesh Renderer is being displayed properly. Any idea what might be the problem. Thanks in advance.
Seems like custom render pipeline is somehow preventing gizmos from being draw. Is there a way to command in custom render pipeline for gizmos to be drawn on scene camera.