In the scene view, everything looks fine. In the game view, it’s just a solid blue screen. My canvas UI still shows up, but the actual game world is completely blue. Using URP.
Any help?
Thanks
In the scene view, everything looks fine. In the game view, it’s just a solid blue screen. My canvas UI still shows up, but the actual game world is completely blue. Using URP.
Any help?
Thanks
…k. So apparently the upgrade process from the previous unity version saw fit to change my main camera’s “priority” from 1 to -1, thus completely blinding it. So… yeah. I guess I’m good to go now. That’s messed up.