After windows updates my unity crash on every version and every project!

After some windows updates and revoke from windows 10 2004 update to older 1909 my unity is total buggy !!
All unity version all project i cant open before its opend it crash immediately without error.
Saw in the editor log this the last log i i dont want to show my id … only support
And yes i my key is ativate so what the bug??

Built from '2019.4/release' branch; Version is '2019.4.0f1 (xxx) revision 717686'; Using compiler version '191627012'
OS: 'Windows 10  (10.0.0) 64bit' Language: 'de' Physical Memory: 65205 MB
[Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail.
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
No valid Unity Editor license found. Please activate your license.
[Package Manager] Server::Start -- Port 5934x was selected
COMMAND LINE ARGUMENTS:
H:\...\2019.4.0f1\Editor\Unity.exe
-projectpath
D:/.../test21
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
-accessToken
....
Exiting without the bug reporter. Application will terminate with return code 0
1 Like

This is a +1 ! We encountered same issues after updating to 2004. What’s the issue here? :frowning:

Can you post the full editor log?

I’m Facing the Same Issue, but I can’t get the logs when it just crashes. Sending a Bug Report but I don’t know How long that will take. Haven’t been able to work on my projects for over a week now. stagnated my whole dev time.

Any help would be appreciated.

What do you mean you can’t get logs? Grab them from the log file location: https://docs.unity3d.com/Manual/LogFiles.html

Well, I fixed my issue, it was the Drivers so I had to Rollback to a Usable State.

Having the same issue. Windows 10 updated yesterday 8/14/2020 and now Unity fails to start. The splash screen shows for a while like it is loading but the project never loads and Unity closes. Updated to Unity2019.4.8f1. Unity Hub v2.3.2 does not upgrade the projects.

Created new project in Unity on v2019.4.8f1 and Unity started OK on Windows 10 v2004. Older Unity projects fail to load and Unity Hub v2.3.2 will not upgrade to current version.

Do you have the editor log for cases where Unity fails to open?

It turned out to be the ARM64 compiler bug.

Hey y’all,

Sorry if this is a necropost… I just updated to Windows v2004 and I had the same issue. Looks like a license problem; I returned and re-added my license (although returning never actually finished and adding it returned an error… somehow it worked) and now Unity works!

@Tautvydas-Zilys : maybe we just need clear error messaging instead of a silent exit? I know the license issue crops up a lot with OS updates so that might be useful going forward. :slight_smile:

Here was my log for reference:

[Licensing::Module] Failed to connect to channel: LicenseClient-Bryant
[Licensing::Module] Successfully launched the LicensingClient
[Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-Bryant
[Licensing::Module] Successfully launched and connected to LicensingClient
Entitlement-based licensing initiated
[LicensingClient] Licenses Updated successfully in LicensingClient
Built from '2019.4/platform/vek' branch; Version is '2019.4.9f1 (ced9bfbdc22f) revision 13556159'; Using compiler version '191627012'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16296 MB
[Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail.
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
No valid Unity Editor license found. Please activate your license.
[Package Manager] Server::Start -- Port 56376 was selected
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2019.4.9f1-GDK\Editor\Unity.exe
-projectpath
K:/Projects/atwater
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
c2b994b0-22b1-11eb-a0cf-0790eadce092
-accessToken
mkFNHC1T-Y4R9lcNjBCHuf_1AU9KuK3V3f2R5l0cfw0002f
Exiting without the bug reporter. Application will terminate with return code 0```

Seems like the bug still were’nt fixed yet, I just updated windows to 20H2 yesterday Dec 30, 2020 and until now I can’t open any Unity projects

EDIT : I fixed it just now, Go to settings and click License management, click ‘RETURN LICENSE’ and wait for like 5 secs then cancel it, that’s it