Hello! We’re a group of 6 people called Nugget Team and we’re creating a first person narrative game on an origami world. We’re using Unity and 3D Max only and although we only made this in a few months of development, the results are great.
[quote=“NuggetTeam, post:1, topic: 647324, username:NuggetTeam”]
Hello! We’re a group of 6 people called Nugget Team and we’re creating a first person narrative game on an origami world. We’re using Unity and 3D Max only and although we only made this in a few months of development, the results are great.
This is how our game looks inside:
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Hi guys! This time we wanted to show you how was the process of creating our characters. On the one hand are the concepts of Margaret, Nicholas, Lloyd and Lunchy and then you can see how the models with his materials look inside our build in Unity:
Oh thanks! We think that there’s still far to finish our game, but we’re proud of all the work we’ve already done. If you wanted to see more about our project, you can visit oyr tigsource topic: https://forums.tigsource.com/index.php?topic=58067.0
We have great news for Christmas! This is our last character, Alma, and we’re very proud of how it looks. It’s the only character that is not monochromatic in Afertglow 20.51 and thanks to the lights and texture we have achieved the result is awesome. Isn’t it?!(http://
[quote=“NuggetTeam, post:11, topic: 647324, username:NuggetTeam”]
We have great news for Christmas! This is our last character, Alma, and we’re very proud of how it looks. It’s the only character that is not monochromatic in Afertglow 20.51 and thanks to the lights and texture we have achieved the result is awesome. Isn’t it?!(http://
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Hi! There’s so much time since our last update. Now, we’re proud to show the new part of Afterglow’s train, where you can relax - gather information in the other rooms- and take some time with yourself .
Hey! Lately we are preparing some images to “build” our Press Kit. Little by little we will go up more, but here we leave some of them to tell us what you think