Agent is going through walls set as non walkable

Good evening, ive been having an issue with an agent not following the rules and going through walls that have colliders and are set as non walkable for agents. I would also appreciate if someone told me a better and more simple way of doing what im trying to do. Basicaly I want him to start chasing the player when they cross that hallway. Any help appreciated! Thanks in Advanced!

Unity Issue - YouTube - Video of the Issue

Have you baked that area with Wall enabled ? else it will always cross thru it.
There is also an other way , component known as nav mesh obstacle. you can use it bypass this problem.