Hi
My agents keep hitting each other when they moving around me. They are not avoiding each other ! How to make agent draw new path if other agent or object stand on his way ?
using “avoidancePriority” or “obstacleAvoidanceType” will help me ?
Did you add a Nav Mesh Obstacle component to your agents?
I did that but i didn’t get good result. Still they hitting each other !! I need something better than this .
Actually avoiding works fine if done right. Adding a NavMeshObstacle is not a good idea and does not work at all. Could you link a gif and some code? I might be able to help if you provide more information.