@MadeFromPolygons_1 - Are you talking about [ NavMesh link does not connect properly in runtime ]( NavMesh link does not connect properly in runtime ?) ? I couldn’t find any other even slightly similar posts in the last few months.
I don’t want to be a jerk but a) How in the world would I search for that when the only common phrase between the issues is “NavMesh Link” and would result in hundreds of results. b) I am not certain that the issue is the same as I am not using any runtime surface building but instead using instantiated prefabs with existing surfaces already baked into the prefabs.
The latest Unity 2017.2.0p1 did not solve the issue, and with all due respect I’d like to see if anyone else has a more simple fix before I spend a day with my computer uploading a 20gb project for a bug report.