AgentType Properties not getting updated

Hey ! So I have the default Humanoid AgentType and I can create ones. But the problem is that in the Navigation window (Window/AI/Navigation) when I change properties of an AgentType such as Height and Raduis, it’s not being updated on GameObjects that have a NavMeshAgent Script with this specific AgentType selected, the Raduis and Height don’t change. I deleted NavMeshAgent Script and create new one to update, in prefabs and on instantiated GameObject, I restarted Unity but it didn’t solved the problem … Can someone help me pleeeeeeeease ?