AI Spaceship On Waypoints Help.

Hi GUYS!. I Want to know how to create a script that will allow my “SpaceShip” To be able to float in air and move to Waypoints (i dont care how the “SpaceShip” Moves as long as it does. any info will be appreciated. thanks

You can do this by changing the transform of the gameobject => Translate and Rotate (or similar function). But you won’t have any physical interaction. There isn’t much walls in space, but if you have asteroids, planet, other ships you want to collide with, you’ll need to either call AddForce on a rigidbody or Move on a character controller.