here is a script i am currently using how would i modify it to be used in android
var gun : Transform;
var nextPos = 0.0;
var nextField = 40.0;
var nextPos2 = -0.2;
var dampVelocity = 0.4;
var dampVelocity2 = 0.4;
var dampVelocity3 = 0.4;
function Update () {
var newPos = Mathf.SmoothDamp(gun.transform.localPosition.x, nextPos, dampVelocity, .3);
var newField = Mathf.SmoothDamp(Camera.main.fieldOfView, nextField, dampVelocity2, .3);
var newPos2 = Mathf.SmoothDamp(gun.transform.localPosition.y, nextPos2, dampVelocity3, .3);
gun.transform.localPosition.x = newPos;
gun.transform.localPosition.y = newPos2;
Camera.main.fieldOfView = newField;
if (Input.GetButton("Fire2")) {
//adjust viewpoint and gun position
nextField = 40.0;
nextPos = .05;
nextPos2 = -0.15;
//slow down turning and movement speed
GetComponent("MouseLook").sensitivityX = 2;
camera.main.GetComponent("MouseLook").sensitivityX = 2;
camera.main.GetComponent("MouseLook").sensitivityY = 2;
} else {
//adjust viewpoint and gun position
nextField = 60.0;
nextPos = 0.45;
nextPos2 = -0.4;
//speed up turning and movement speed
GetComponent("MouseLook").sensitivityX = 6;
camera.main.GetComponent("MouseLook").sensitivityX = 6;
camera.main.GetComponent("MouseLook").sensitivityY = 6;
}
}
for example i have a button on the screen that is linked to the script but what function do i have to call to make the gun aim when the button on-screen is pressed