i found this script on the unity wiki page,
how do i change the position of my gun?
im a beginner at scripting
` var gun : Transform; var nextPos = 0.0; var nextField = 40.0; var nextPos2 = -0.2; var dampVelocity = 0.4; var dampVelocity2 = 0.4; var dampVelocity3 = 0.4;function Update () { var newPos = Mathf.SmoothDamp(gun.transform.localPosition.x, nextPos, dampVelocity, .3); var newField = Mathf.SmoothDamp(Camera.main.fieldOfView, nextField, dampVelocity2, .3); var newPos2 = Mathf.SmoothDamp(gun.transform.localPosition.y, nextPos2, dampVelocity3, .3);
gun.transform.localPosition.x = newPos; gun.transform.localPosition.y = newPos2; Camera.main.fieldOfView = newField;
if (Input.GetButton("Fire2")) { //adjust viewpoint and gun position nextField = 40.0; nextPos = 0.0; nextPos2 = -0.2;
//slow down turning and movement speed GetComponent(FPSWalker).speed = 1.5; GetComponent("MouseLook").sensitivityX = 2; camera.main.GetComponent("MouseLook").sensitivityX = 2; camera.main.GetComponent("MouseLook").sensitivityY = 2;} else { //adjust viewpoint and gun position nextField = 60.0; nextPos = 0.5; nextPos2 = -0.4;
//speed up turning and movement speed
GetComponent(FPSWalker).speed = 6;
GetComponent(“MouseLook”).sensitivityX = 6;
camera.main.GetComponent(“MouseLook”).sensitivityX = 6;
camera.main.GetComponent(“MouseLook”).sensitivityY = 6;
`
} }
You can change the position with the NextPos and NextPos2 varaibles. NextPos is the X position, and NextPos2 is the Y.
– superpentil