Hi, I’m somewhat new to unity and need help with a script that I made.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AimDownSights : MonoBehaviour
{
public Vector3 aimDownSights;
public Vector3 hipFire;
float aimspeed = 40;
// Start is called before the first frame update
// Update is called once per frame
void Update()
{
if (Input.GetButtonDown("Fire2"))
{
transform.localPosition = Vector3.Slerp(transform.localPosition, aimDownSights, aimspeed * Time.deltaTime);
}
if(Input.GetButtonUp("Fire2"));}
{
transform.localPosition = hipFire;
}
The script gives me a few error messages here they are. Invalid token ‘=’ in class, struct, or interface member declaration.
Invalid token ‘{’ in class, struct, or interface member declaration.
Invalid token ‘;’ in class, struct, or interface member declaration.