How can I aim my weapon at the point where a ray, cast by my camera hits?
You can make the transform point at the raycast’s hit point using transform.LookAt:-
var hit: RaycastHit;
// Perform raycast...
gun.transform.LookAt(hit.point);
How can I aim my weapon at the point where a ray, cast by my camera hits?
You can make the transform point at the raycast’s hit point using transform.LookAt:-
var hit: RaycastHit;
// Perform raycast...
gun.transform.LookAt(hit.point);