Hello guys,
I search a little to this problem:
How to make an airplane collide with terrain?
I set the airplane rigidbody kinematic to true, I only want it to move when there’s an input from the player.
But if it’s working with the others gameobjects colliders, as long as they have a rigidbody, that doesn’t work with the terrain, because it don’t have a rigidbody, and I can’t put one. (without kinematic, the terrain is going to fall indefinitely, with he can’t collide anymore with anything.)
Is there a simple solution? ![]()
Thanks a lot ![]()