Alan Wake 2 Using Unity?

There are some jobs on the Remedy website, which many people are interpreting as being for an as yet unannounced multi-platform Alan Wake sequel. If you notice the “beneficial experience” section lists Unreal and Unity experience. So I guess it depends on the candidates. It’s closed now, so did anyone from the community apply?

http://www.remedygames.com/gameprogrammer

Interesting find :slight_smile:

If they are using unity for Alan Wake 2 That would be Awesome!

Your publisher is a better Unity developer than you are!

Probably for a mobile version.

Well it says

So I suppose it’s fairly natural that Unity and UDK are the two main options. Those are probably the two best known engines which support all of those platforms. If you mean that Unity probably wouldn’t have been one of the two main choices had mobile platforms not been part of the plan, then I think you’re almost certainly right.

I love remedy, every game they have made has been golden.

Remedy is porting Max Payne to iOS and Android soon (and Max Payne 3 next year) and they published Death Rally for iOS / Android / BlackBerry last year (although developed by Mountain Sheep) so I am guessing they are serious about mobile platform and is probably actively using Unity to do all that and need people with Unity experience.

Note that UDK cannot publish to Android or Blackberry yet.

You can’t play a game like Max Payne serious on an iOS device due to controller issues. Beside of earning some cheap money it doesn’t make sense to me porting whatever game to mobile devices if the game design doesn’t fit to the controls in the first place. Moreover this gives you all those games you never wanted and takes away ressources from more interesting games which could have been done instead.

the line “Experience with game engines such as Unity or Unreal Engine and game development middleware” is not a requirement, but a pre.
Meaning: the more engines you know the better. (and Unity and Unreal engine are the most known in the developers world, so that why they are in there… but don’t ignore the other part of that line: game development middleware, which implies other engines/libs/sdks)

their previous games where all powered by their inhouse tech called: MAD-FX, so i think this game will be powered by MAD-FX 3.5 or something…
Max payne was: MAD-FX
Max Payne2 was: MAD-FX 2.0
Alan wake was: MAD-FX 3.0
Alan Wake 2 will most likely be: MAD-FX 3.5 or 4.0

Note UDK, not Unreal Engine 3. I’m assuming Unreal can publish to android considering I was watching my friend play Dungeon Defenders: First Wave on his new android phone (not quite sure which one).

I used Unity to create the Alan Wake Diner scene and it came out pretty good. Check the screens here: http://kimmokaunela.deviantart.com/gallery/39276575

That Diner looks really great!

The link for the Remmedy games programmer doesnt work for me…

I doubt Remedy would use Unity as they already have their own in-house engine that they’ve done several years of development on.

edit: That’s not to say that their own in-house engine has similarities.

Wow, nice!

Yeah, I think it went rotten.

More likely, since the job was already filled when the OP posted this message, they decided they no longer needed to have a job ad for a job that was filled well over a year ago.

They say “unreal experience” that does not mean UDK per se. Most likely it would be Unreal Engine 3 (full thing). Since UDK does not support Android (yet) to name one. UDK != UE3

Regardless of how or why the page is no longer, by “Rotten” I actually meant It didn’t work, but wanted to use different language.

I know what you meant. Sorry my reply went over your head.