Albedo Particle/Standard Surface not working

Heya,

So I’m using Unity 2020.2.1f1 and trying to follow this tutorial:

I make a new material, go to shader to change it to Particle/Standard Surface, changed rendering mode to Additive, then put the default particle in the Albedo but it turns everything pink??

Anybody know how to possibly fix this?
Thank you very much for your time

I assume you are using the URP, thus you should instead use shader under the “Universal Rendering Pipeline/Particles/“. “Lit/Simple Lit” in place of the legacy “Particles/Surface”.