Hi Guys,
i stumbled over a big problem in the project i’am working on:
i need to write an algorithm wich allows me to automatically connect vertices to Polygons (simply creating a mesh). Of course it would have to consider Convex and Concav Polygons (alignment of normals).
So my question referrs to the possibility of writing such algorithm and if somebody knows if there are any tutorials or helps around.
The Input would be an Array filled with Vector 3 data (Vector 3 values and length/size of Array will be different each time).
I’am working in C# and would love to see you guy’s advice and help.
Thanks in advance!