All audio components missing in a project?

I got a project from someone else in which basically all audio related things are missing:

  • no audio listener component available for cameras
  • AddComponent() not recognized in scripts
  • no AudioSource component to add to GameObjects
  • even the menu components > audio is missing!

How is this possible?

Also, the videoplayer class is missing/not available…

Sorry for the delay responding…holidays and all that.

Looks like Keijiro is pretty fastidious about cleaning “unnecessary” dependencies out of his files. I’m pretty sure that’s what’s happening here. If I go to this file…

…and add the audio module back in under “dependencies”…

 "dependencies": {
    "com.unity.package-manager-ui": "2.2.0",
    "com.unity.render-pipelines.high-definition": "6.9.1-preview",
    "com.unity.ugui": "1.0.0",
    "jp.keijiro.klak.motion": "1.0.0",
    "org.nuget.system.memory": "4.5.3",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.imageconversion": "1.0.0",
    "com.unity.modules.physics": "1.0.0",
    "com.unity.modules.physics2d": "1.0.0",
    "com.unity.modules.ui": "1.0.0",
    "com.unity.modules.uielements": "1.0.0",
    "com.unity.modules.vr": "1.0.0",
    "com.unity.modules.audio": "1.0.0"
  }

…I think you’ll be back in action.

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Great, thanks so much! I wasn’t aware that such Unity core components could also be stripped like that… :smile: