All Choices Screen - read description Pls :D

Hello. How can i make a Mass Effect style all decisions screen? in the beginning of the game you are presented with some decisions, like a military class, a psychological profile, action style bla bla, and before you enter the game there is a last screen where it shows all your choices and where you hit confirm and enter the game, how can i make unity remember my choices and displaying them on a last screen befor entering the game?

Your question is part of a bigger and more important question: how do I save game data?

There are a number of options, including PlayerPrefs for non-private data (think things like user settings), and for game data, some type of serialization system. I use Easy Save. It makes saving built-in objects or your own data a breeze.

So in your case, you’ll probably want your own custom class representing the Player, with properties to store things like their appearance, story, stats, etc. While that object is loaded in memory, you just access it like you would anything else to display your “All Choices” screen, but to actually use that information later, you’ll want to serialize it and save it to disk.

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