I recently updated my game from Unity 4 to Unity 5. I’ve gotten most everything working. But when playing on my Tegra 3 device (OUYA) everything except UI renders solid black. No issues on any of my other devices. I have tried the new mobile , legacy mobile, and standard shaders; as well as different texture compressions. I tried changing to legacy renderers. im not using GI, Probes, transparent or reflective textures, camera effects, or skybox. I can not seem to find anyone else with a similar issue.
Thanks For Helping
Yes, I updated Unity and it fixed the problem. I believe i update from 5.2.0 to 5.2.1. sorry for not updating the post earlier.