All my scripts are not compiling in Unity 3.5!

Hello,
I have been using Unity for a quite long time, and I have never experienced any problems with Unity before this.
The problem is that when I started up Unity, some of the scripts in my project were not compiled. Only a fraction of it were compiled perfectly. And when I tried reimporting all of my assets, all scripts were not compiled!

When I tried attaching a script to a gameObject, Unity gives me an error that the script has not yet finished compiling. The same thing happened to all my scripts when I tried to attach them. And in the “Components” menu, the “Scripts” section was gone! (also happened to my custom-made menus). The previously attached scripts (scripts that I attached before this) also don’t work! It also gives me a weird error that doesn’t appear before this.

Here is a screen shot of the bug.

Anyone have any ideas about this problem?

And Where is ur script?

It’s not the script’s fault. It’s Unity’s fault.

How can u say its unity’s fault. If u dont mind post ur script.

I wouldn’t be so quick to lay blame. Humans do make errors.

The behaviour you describe is the result of the compilation error shown in the status bar. You must fix the errors before using the scripts.