In all my TMPro texts, the characters are rectangles. The result is the same in the build and on Play To Device.
I tried changing the font, importing other ones, but nothing changes… I tried tweaking almost every shader and text setting, but nothing changes. I also tried using a very large or very small font size, placing it very close or very far. I get the impression that when the text takes up little space on the screen (either far or small), the characters start to appear.
I created a new empty project, imported the Polyspatial 2.0 packages, and everything works fine.
I want to clarify that my texts were working fine initially, but after updating Polyspatial to version 2.0.0-pre11 and Unity to version 6000.0.17f1, they turned into “rectangles.”
I’m pretty sure it’s not a big issue, probably a compatibility error somewhere, but I’m out of ideas.
Thank you