All of a sudden: Weird Camera Clipping in VR

Hey fellow devs,

I am working on a VR Project using the HTC Vive Index and therefore SteamVR. I have made a drawing feature and it worked all nice. But suddenly there is a clipping of the drawing If the drawing is perspectively not on the plane. Didn’t change any setting and that just came out of nowhere.

Does anybody know what happened and maybe a solution?

In game:

In editor:

Ok I found a solution/workaround. I just changed the material to LWRP/Particles/Lit and it works. Can’t say why this does and the other one doesn’t.