All Standard Shaders breaking when game is in build (Please help!)

Hi guys,

We’ve suddenly ran into an issue where all the non-custom shader’s are popping in and out of the scene, but only in build mode (works fine when played in editor).

We’ve tried re-baking lighting, resetting graphics and quality settings, changing computers, importing everything in new projects and much more. Can’t find anything online. It’s not just the one scene.

How it looked yesterday:

How it looks now (all the models pop in and out as the camera pans around):

Please save us!
Thanks in advanced.

Hey,

What shaders are you using ? There’s maybe some of them that are conflicting with each other ?
Just a shot in the dark, keep us informed.