Hello,
I am looking for a solution to allow users to share the same saved data of an app on two different devices.
My app assists users in their production of vegetables, it is a kind of vegetables production calendar, and I would like to allow them to use the app on two different devices for a same production, when they live in the same house for example but have only one garden. In other words I would like to allow them to merge their devices.
At this moment we do not have any external server to save data, all is managed with playerpref.
Do someone know if Unity has a service to use an app in a kind of networking? All that I can find on the web sounds to be deprecated.
Otherwise do someone know how I could do that?
Many thanks for your answers.
Well you’ll need some kind of server, and a system to track player progress. That server could be one you own, or could be from a database as a service provider.
Yes, I was afraid it would be the only solution. Many thanks!!