Hello, everyone! I’ve been making games for a while now, but I only picked up Unity pretty recently, and I’m about to be done with my first little “for practice” project. It’s a crushy-smashy physics game in space, and it’s mostly about intelligent trash cans.
It’s got 20 levels in story mode, and when you finish all of them you get time trials and an infinite game mode. These last two are primarily for the sake of high scores, but those aren’t hooked up yet, so use your imagination, I guess. There’s also no audio yet, since that’s the part that I can’t do myself. I’ll have David Carney on the case soon.
Anyway, Click Me to play the game. Please let me know what you think!
P.S. I don’t know if anyone will have heard of them, but this game is a distant sequel to my older games, “Viricide” and “You Find Yourself In A Room,” so you might get some extra kicks out of the storyline if you’ve played one or both of those.
Oh shit! I haven’t seen that happen on my machine. Are you using WASD or the arrows? If you use the other one, does it still happen? Does anyone have any useful insight about this problem?
Also, damn – 1,154 is a really good score, especially with the diagonal handicap!
Pretty fun to play! I did a test and didn’t read through any of the text and figured out everything within a few seconds (which speaks for the easy of use and the design).
0.o it works now both on WASD and arrow keys, I was using arrow keys before.
OK found it again, Its only the arrow keys when you are also holding space, It almost seams like a shitty keyboard that can’t send 3 key messages but all of the other directions work.
Also forgot to mention before, The feel and movement of your game is amazing.