Alpha 0.11 function pointers: Editor closes with no bug report window

Trying out the new function pointers in the latest alpha, and my editor is crashing in the project. Usually, a help window appears so that I can report the bug, but it's not appearing now. Any ideas on why my bug report menu isn't showing up (am I missing a setting or something?) or clues on how I can get the editor open to report the bug?

The last line of my editor log is "Begin MonoManager ReloadAssembly", everything else looks fine

Currently commenting out different parts of my scripts to see what's causing it to crash

It crashes immediately with no bug report window when I include a function pointer in my code.

If you run into the same situation, just comment out your code in your project until you can open the editor without crashes, then go to Help -> Report a Bug.

In your bug report you specify that the code needs to be uncommented to reproduce the bug.

Oh ! just found your post !
I reported that earlier this day and posted it there: https://discussions.unity.com/t/740039 page-8
Bug repport: (Case 1326082)

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[quote=“Lhawika”, post:3, topic: 835087]
Oh ! just found your post !
I reported that earlier this day and posted it there: https://discussions.unity.com/t/740039 page-8
Bug repport: (Case 1326082)
[/quote]

Heck yeah thanks for linking me to a solution. I’ve been super excited for the function pointer support to get proper function pointers in Burst.

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Thanks a lot for the report @Lhawika and for bringing it up here in the forum @jasonboukheir , the issue has been reproduced and is with the developers.

https://issuetracker.unity3d.com/product/unity/issues/guid/1326082/

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