Alpha 10 release notes typo sportlights

Just a small thing I noticed when reading the release notes:

  • GI: Added support for baking box and pyramid shapes for HDRP sportlights.

Also, why do features like these end up in the fixes section of release notes, instead of being in the features or improvements sections? Especially odd because of the weird and inappropriate ‘This is a new issue’ statement underneath them.

  • Graphics: Add Ray Tracing Shader object, API, importer, and documentation
    This is a new issue, not seen in any released version.

  • Graphics: Added an API to get the RenderPipelineAsset for a specific Quality Level

  • Graphics: added API for raytracing acceleration structure
    This is a new issue, not seen in any released version.

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Regarding a10 changelog, would be probably good to note also PhysX 4.1 change on Preview of 2019.3 Features as it’s quite major thing for people who work on physics.

Another Typo:

  • Graphics: Removed the RenderPipelineManager callbacks signatures that was not taking a ScrioptableRenderContext in parameter
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Thanks for your reports!
The release notes for pre-release builds are not reviewed by our docs team, but I took note of the ones you reported and they will be fixed for the next release.

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