Alpha testing

I’ve read up on all of the Alpha related posts and I’m still confused.

Should I be using "Transparent/Cutout/VertexLit"or “Particles/AlphaBlended”??? I’m really not seeing any FPS difference between the two (but then again I am a moron!) Thanks, Scott

Alpha Bending much faster than Transparent shader. It’s depend on your purpose. Mind it, if you use Alpha Blend in Layer basis then you might face Z sorting issue. In that case use martial render order from script.

Because both are using AlphaTest :wink:

which shader from standard shaders is using alpha blending?

Transparent/VertexLit

But don’t forget that putting objects on separate render orders will disable their batching :wink:

thank you :slight_smile: Is Transparent/Diffuse using Alpha Blending too ?

Yes, but on the iPhone it falls back to Transparent/VertexLit. So Diffuse and VertexLit are basically the same shader on the iPhone.