I’ve read up on all of the Alpha related posts and I’m still confused.
Should I be using "Transparent/Cutout/VertexLit"or “Particles/AlphaBlended”??? I’m really not seeing any FPS difference between the two (but then again I am a moron!) Thanks, Scott
Alpha Bending much faster than Transparent shader. It’s depend on your purpose. Mind it, if you use Alpha Blend in Layer basis then you might face Z sorting issue. In that case use martial render order from script.