Alpha1 keycode?

Hi,

This throws an error:

if (Input.GetKey(KeyCode.Alpha1))
	{
		weapon = 1;
	}

from the scripting reference this looks ok, what am I doing wrong?[/code]

It doesn’t throw an error and works fine, but you should always say what the error you’re getting actually is. It’s coming from somewhere else in this case.

–Eric