Alphamap + self illuminated for iPhone?

Hey guys, I found this shader and I am just wondering if it would work fine on the iPhone version of unity?
If not, is there a similar script that would work?
Thanks.
http://www.unifycommunity.com/wiki/index.php?title=AlphaSelfIllum

Shader "My Shaders/AlphaSelfIllum" {
    Properties {
        _Color ("Color Tint", Color) = (1,1,1,1)
        _MainTex ("SelfIllum Color (RGB) Alpha (A)", 2D) = "white"
    }
    Category {
       Lighting On
       ZWrite Off
       Cull Back
       Blend SrcAlpha OneMinusSrcAlpha
       Tags {Queue=Transparent}
       SubShader {
            Material {
               Emission [_Color]
            }
            Pass {
               SetTexture [_MainTex] {
                      Combine Texture * Primary, Texture * Primary
                }
            }
        } 
    }
}

I don’t know why you just couldn’t try it yourself :p, but yes, it will work. That said, the shader was overly complex so I posted a less verbose version.

Can’t test it because I don’t have unity for iPhone yet. We are just doing some learning stuff with the free version until we are ready to take the leap.

Any ways, Thanks a lot for the quick reply.