Alternative steering controls with Augmented Reality

Hi all,

I just wanted to show you my experiment in alternative steering controls with Augmented Reality. By combining Flash (and FLARToolKit) with the Unity I have created an alternative way of maneuvering a game.

From the flash webcam window, I send the rotation and position values to Unity which receives and applies them on the 3D object.

https://vimeo.com/16614336

I will soon post it on my portfolio for anyone who wants to try it out – http://www.jensborjesson.se

I would love to check this out!

Impressive!!!
How your Augmented Reality application talks to your Unity?
Are you going to share its code?

-Kaya

You should share with us :wink: lol If you’re not going to share I’d love to discuss this as much as you’re willing. I love A.R. :slight_smile: