Alternatives for a looping title scene

I am designing a title screen for my game. I have a number of 3d models which I wish to just fall down the screen at varying rates. I can obviously literally make this scene with a script to spawn a model and make it fall, but will this have any performance impacts considering my app is for mobile? And if so, are there other ways to create a looping title sequence?

You could pre-render it, combine it to a spritesheet and use this

You would only have one game object, but possibly a massive texture.