Hey guys,
I am creating my first game using unity, I am completely new to coding but have experience with various modeling programs so I am fine in that respect.
However a thought popped into my head last night, basically my game is set in a hotel and you play as a waitor on his last shift before he quits, the game will be fairly open so you can wander around and cause mayhem while trying not to get caught by the manager and missing out on a paycheck.
Anyway I thought to myself last night “how on earth am I supposed to program the customers to sit at tables and eat and have the other workers working away while at the same time allowing me to interact with them”?
Am I being too unrealistic here? Is this project at all possible for someone with no experience at coding?
One thought I had is that I could basically stage every characters movements so i wont need smart AI who do as they please but stop what they are doing when the player interacts with them, then simply goes back to the script when the player is done with them.
Since this is my first game i’m not expecting amazing results but can anyone suggest a way of doing this? No matter how crude, as long as the basic gameplay idea is still there.
This project is really only a way to learn unity and some coding anyway but it would still be nice if people actually enjoyed it.
Cheers guys.
Mark