Ambient Occlusion not working anymore when ...

… the Far clipping plane is relatively far. This is a show stopper for me, I can’t move the far clipping plane closer for my app. I’m sure it was working fine in some 2019.3.0fx version.

I guess some implementation changed using the clipping region (relatively), but that seems unnecessary.

Could you please submit a bug report with a minimal reproduction project for this issue?