Ambient Occlusion on orthographic camera not working right

Here’s what I’m seeing:

The scene itself is very simple:

3454544--273832--upload_2018-4-8_23-9-10.png

And here’s how the components are set up:

3454544--273834--upload_2018-4-8_23-10-6.png

I’m using Unity 2018.1.0b13 and Post Processing 2.0.3-preview installed through package manager.

I don’t think it works properly because it needs depth information.

You can try a perspective camera with Field of View 1.

1 Like