Ambiguous reference 'Bloom'?

I’ve installed Unity 4 today and have a strange error in the console. It says:

This is the line:

var cam : Camera = (target as Bloom).camera;

To be honest, i don’t know what this means. I updated the Image Effects via “Assets” → “Import Package” but that doesn’t solve this.

Why comes this and how can i fix this? o.O

Delete Image Effects folder and re-import, fx for Unity4 are rewriten code.

That’s what i did serveral times now, but it simply doesn’t work…

Edit:
Just setting up a new project and guess what? The error is gone. Changing back to my main project still gives the error. But both BloomEditor.js-files are the same. I don’t understand it…

Delete the image effects folder, close Unity then go to Libraries folder and delete any dll with ‘editor’ in its name…
Open Unity and re-import image effects. If that doesn’t do it, report a bug to UT :wink:
Also make sure you have no 3th package with image effects somewhere in your project, UT should prohibit ppl from shipping standard assets.

The tip with 3rd party-packages was right. Many thanks! It works now :slight_smile: