On my Windows machine i have issues with the Animation Editor for some reason… I have problems when i move beyond the last Key but i can move around inside existing keys no problem… I have worked with that issue… But now i have a new issue.
I was working with a different problem i was having on my Mac so i was doing a test on my Win machine.
I created an Animation Event and the pop up window comes up and disappears but will come back up if i click on the event… Then i fill out the data and if i hover over the event i get this big list of errors and my event is still empty and the pop up info window does not come up to tell me what event is there…
AmbiguousMatchException: Ambiguous matching in method resolution
System.Reflection.Binder.FindMostDerivedMatch (System.Reflection.MethodBase[ ] match)
System.MonoType.GetMethodImpl (System.String name, BindingFlags bindingAttr, System.Reflection.Binder binder, CallingConventions callConvention, System.Type[ ] types, System.Reflection.ParameterModifier[ ] modifiers)
System.Type.GetMethod (System.String name, BindingFlags bindingAttr)
UnityEditor.AnimationEventPopup.FormatEvent (UnityEngine.GameObject root, UnityEngine.AnimationEvent evt) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/Animation/AnimationEventPopup.cs:91)
UnityEditor.AnimationWindow.EventLineGUI (Rect rect, UnityEditor.AnimationSelection selection) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/Animation/AnimationWindow.cs:2282)
UnityEditor.AnimationWindow.OnGUI () (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/Animation/AnimationWindow.cs:2995)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture)