Hi,
I was just wondering if it was possible to use a 4 track Ambisonic audio file in Unity on the WebGL platform.
I have no issues using my Ambisonic audio file on the Windows,Linux and Mac platform however when i switch platform to WebGL i get this error message.
"Errors during import of AudioClip Assets/Audio/ARR_A380_0650_R1_ALT.wav:
FSBTool ERROR: Error in line 498: hr=-1072847854
FSBTool ERROR: Failed with error code c00da412
FSBTool ERROR: Failed encoding audio clip ‘C:/Users/Public/UNITY/Ambisonic WebGL/Assets/Audio/ARR_A380_0650_R1_ALT.wav’ to AAC. Possibly the file is too short. Try to append silence such that the length becomes greater than 256 samples."
Is Ambisonic audio supported in WebGL? if not is there an alternative?
Any help would be much appreciated.
Thanks