An additional splitter in the editor ?

Silly Question: How do you add a splitter in the editor ? I had Scene and Game in two different windows separated by a splitter. Since I played with the default layouts (2 by 3, 4 ways, tall, etc…), I don’t have that additional window anymore, condemning Scene and Game to be neighbouring (and hence, mutually-exclusive) tabs on a same window. If I create a new window for the Game, it just floats and I can’t hook or force it into the current layout.

Similar questions in the forums revolve around C# code for creating splits dynamically, probably for customizing tools, but I’m not looking for that. Just a simple way to customize the windows of my editor.

Cheers.

Uhm, well, you just grab a view by it’s tab-label and drag it to the side of any other view to make this view split. Important: you have to grab the tab label, not just the window’s header.

You can drop a view on any of the four three sides(top, bottom, left, right) of another view. That way you can create any kind of layout.

edit
Small correction :wink: You can’t drop-split a view at the top. It will add the view as tab to the same area. However you can simply drag the other tab in the area to the bottom which will have the same effect.