I’ve been having this problem for a long while now and it’s driving me a little nuts.
The game looks completely fine in editor, but as soon as I build it the shadows keep doing this thing where they flicker back and forth between their normal resolution & sometimes a blockier one I’ve never encountered outside of the build.
I’m in the URP and have tried playing around with shadow, build and light settings a ton but to no avail, so would really appreciate some help solving this :))
Oh, and it only happens when the camera is not still