An easy way to disable input while loading async?

I have been searching around for this a bit and can’t seem to find the answer.

It seems like it’d be an easy and consistent problem to solve: preventing users from tapping on buttons, etc. while the game is still loading the scene.

I welcome any hints.

Thanks

Never mind, I’ll answer my own question - just put an image or something over top of everything and then remove it when you’re ready to start taking input. Bonus - it also doubles as a spinner.