Hi guys, I’m currently working on a 2D mobile (and PC) puzzle game that uses the 2D physics.
All you need to do is to tap / click / “paint” an object to make them interact with the gravity, while helping a rolling creature go to the exit. The rolling creature also can make objects interact with physics by touching them.
I’m working on the first stage of the game, but I don’t know how should the stage start with.
The above image is a mock-up to the terrain in Stage 1 and the red thing is the “rolling creature”.
How should I design this stage, I will require:
- At least one “paintable” objects
- An exit gate
