An idea for a physics puzzle game

Hi guys, I’m currently working on a 2D mobile (and PC) puzzle game that uses the 2D physics.

All you need to do is to tap / click / “paint” an object to make them interact with the gravity, while helping a rolling creature go to the exit. The rolling creature also can make objects interact with physics by touching them.

I’m working on the first stage of the game, but I don’t know how should the stage start with.


The above image is a mock-up to the terrain in Stage 1 and the red thing is the “rolling creature”.

How should I design this stage, I will require:

  • At least one “paintable” objects
  • An exit gate

Level one should be a really simple tutorial. You aren’t trying to challenge the player. Your goal is simply to introduce them to the key mechanics.

In your case I would simply require the player to draw a simple ramp. Make it obvious with a ghost ramp and a ghost finger/mouse cursor.

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Sorry for the late reply,