public static void NewCurrentWeapon (string newWeapon) {
currentWeaponObject = PlayerScript.GetObjectFromArray (PlayerScript.weapons, newWeapon);
currentWeaponScript = currentWeaponObject.GetComponent <Weapon> ();
}
You can’t access non-static variables from a static method. Are currentWeaponObject and currentWeaponScript non-static?
Both are static.
[HideInInspector]
public static GameObject currentWeaponObject;
[HideInInspector]
public static Weapon currentWeaponScript;
And PlayerScript and GetObjectFromArray?
GetObjectFromArray wasn’t. Thanks man.