What does this mean please
Assets/AI System/Scripts/Editor/Update/CheckForUpdates.cs(25,68): error CS0120: An object reference is required to access non-static member `UnityEngine.WWW.isDone'
Referencing this line
ContinuationManager.Add (() => WWW.isDone, () =>
Is there something I have to change?
isDone is not a static member, it belongs to a specific object rather than the type of WWW itself
In otherwords create a WWW object before calling on the isDone member … example of using a member of the object (not a working example of anything specfic!)
WWW myWww = new WWW(path);
if (myWww.isDone)
{
// do something
}