Hi guys!
Can anyone help me or suggest something?
I setted up the Funnel and it’s working great, but I have two parameters there (leveltime and overageleveltime), they are both float-s. I wanted to count the avg time the player has spent on each level, but it’s always 0.
Did anyone of you tried to use float in Funnels? Is the avg working for float numbers? Or maybe there is some kind of bug?
Platform - WebGL.
Builded with Unity 5.3.4f1
Looking forward to hearing from you!
Thank you very much
Best regards,
Sam.