Analytics only showing up from Editor

I have integrated Unity Analytics with my Windows Mixed Reality app, and going through Unity’s integration checker I have confirmed that custom messages are being received when I test my app in Unity (Unity Play mode). Unfortunately, none of my messages show up in the integration checker when I build and install a windows store app.

  • I have enabled all network-related capabilities in the Package.appxmanifest
  • Internet (Client & Server)
  • Internet (Client)
  • Private Networks (Client & Server)
  • I can see using Wireshark that when the app launches it queries DNS for config.uca.cloud.unity3d.com and subsequently sends data to that IP.

Is there anything else I can try/verify?

This page says UWP is a supported platform however this page doesn’t broadly mention “UWP” and instead specifically calls out:

Windows Phone 8.1
Windows Store 8.1 (Desktop)
Windows Store 10.0 (Desktop)

I’m curious whether Windows Mixed Reality doesn’t fall under Windows Store 10.0 (Desktop) for some reason?

One this to try is using Charles Proxy and you can monitor the events over the network. There is more information here: https://support.unity3d.com/hc/en-us/articles/115002917683-Using-Charles-Proxy-with-Unity