I have integrated Unity Analytics with my Windows Mixed Reality app, and going through Unity’s integration checker I have confirmed that custom messages are being received when I test my app in Unity (Unity Play mode). Unfortunately, none of my messages show up in the integration checker when I build and install a windows store app.
- I have enabled all network-related capabilities in the Package.appxmanifest
- Internet (Client & Server)
- Internet (Client)
- Private Networks (Client & Server)
- I can see using Wireshark that when the app launches it queries DNS for config.uca.cloud.unity3d.com and subsequently sends data to that IP.
Is there anything else I can try/verify?
This page says UWP is a supported platform however this page doesn’t broadly mention “UWP” and instead specifically calls out:
Windows Phone 8.1
Windows Store 8.1 (Desktop)
Windows Store 10.0 (Desktop)
I’m curious whether Windows Mixed Reality doesn’t fall under Windows Store 10.0 (Desktop) for some reason?