Ancient Greek and Rome

Hello,

Here is first texture.


Greek Wall.

Comments? Suggestions?
Let me know!

Here is the Gladius Sword Model, all shadows were hand painted into the diffuse texture to make it look better in low-light situations.


74 Polys
512x512 Diffuse Texture

Very good for big battle scenes and 3rd person games.
You could have 13 of these swords on screen at once and never go above 1000 polys.

Low poly version completed! It is an image so it will go from 74 polys to 2, and looks exactly the same from far away. This is good for strategy games as well.

Tell me what you think, and if you would buy a pack of these Greece/Rome themed items.

Anyone?

Keep posting Warrior!

While I haven’t downloaded anything yet, keep it up.

Im working on a character right now!
And MAN do I suck at characters lol!
But i will keep tweaking until it looks perfect.
Stay tuned!

WOW lov tht sword, its very nice! and the greek wall is also nice.

Really? I personally liked the wall more than the sword.

well there both good, i heared you needed help on making a human, this is the most FASTEST way to make a human model, under 10min.
check it out

how long did it tke you to make that sword?

total about…1.5 hours. Most of the work was texturing.

u can texture stuff within Wings3d? or use an external program?

Oh I used PSE 7 (Photoshop Elements 7)
Its only $70 (I think)

How does this sword texture look? Does it look better? Worse? Or good as a variation?

pic is broken, reupload it

Fixed.

well the swords the same, but thers green on the blade, weird, the first pic is better :slight_smile: nice work tho

Both the wall texture and the sword look very nice. :slight_smile:

And I too know how nerve racking it can be to make a human character, i myself have been working on one for the last 3 years (going slowly), i’m just about done, i’m just about ready to unwrap it and texture it (I think i’ll use the mudbox 30 day trial for that), i’ll probably try making a low poly version if this high poly one can’t be used in unity (I’ll try though :P)