On some android devices, my game opens but shows only black screen (it doesn’t even show unity logo) and then automatically closes, While on other devices it works perfectly.
Note that it only happens on some devices and I think this happened after I updated unity editor. Before update it worked on all devices I tested on.
All devices I tested the game on were Jelly Bean but the versions were not same (On some of these devices game worked) and BlueStacks (worked)
I have even tried to build empty project but the same happened on the same devices.
I’ve run into a similar issue with windows store 8.1 builds (app splash screen shows up (this is part of the system layer - whereas android doesn’t have system level splash screens) then the screen goes black and it sits there doing nothing (it doesn’t get killed by the system tho).
You might have better luck trying an il2cpp build for android instead of the standard build. I think ive had success with that on older beta builds (b13 i think) but i cant test it right now because on windows il2cpp requires window 10 (and i’m on win 8.1).