Android 2D Game screen artifacts and compatibility issues on certain devices (626911)

Hello everyone,

I have developed a 2D puzzle game for Android. I have tested the game on the following phones: Motorola G2, Motorola G3, Galaxy ACE3, Galaxy Note 1 to 4, Galaxy S3 to 6 and Galaxy Tab 3.

Recently, a friend tested the game on a Galaxy J1 ACE and a Samsung GT-S6102 and they had the following rezult (The Splash Screen appears and then this happens):

http://s32.postimg.org/63721bw85/Whats_App_Image_20160511.jpg

I wish to know if any of you have had similar problems, and what could be causing this. I understand the GT-S6102 causing problems, as it is quite an old phone running Android 2.3. But the Galaxy J1 ACE is newer and better than the ACE3 I’ve done beta testing on.

These are the rendering settings i’m using, the only change i’ve made is changing the API level from 9 to 11.

http://s32.postimg.org/8vcf9fs9x/render_Settings.png

I would much appreciate it if anyone could help, Thank you.

I found another case;

However Unity should be compatible with that smartphone, you can always send a bug report :slight_smile:
I once had a problem with my tablet and Unity solved it (took a couple of months).
Your game should work fine in almost every other device so dont worry

Thank you for your answer. :slight_smile:

I will look into reporting this issue to the Unity devs.